Minecraft PE 1.19.0.24/25
The developers published a new beta version this Thursday, Minecraft 1.19.0.24 and Minecraft Preview 1.19.0.25. Various bugs have been fixed and changes have been made, and also were added new items.
Spectator Mode
Some of our more eagle-eyed players might have noticed that last week’s beta and preview contained early functionality supporting the spectator gamemode, which was accidentally made available in the game. We know that this is a top feature request for the Bedrock Edition of Minecraft, and our developers have been working hard to bring you this feature.
We are currently working on developing the first iteration of spectator mode to get your feedback to plan for the next iteration. However, we still have a lot of work to do! The first iteration will not be finished in time for 1.19, so we will be moving it to an Experimental Toggle in an upcoming beta. Until we have a more polished version for you, please consider that any content or maps built on this feature will not be supported as this feature will change and evolve. We won't be accepting bug reports related to spectator mode until our first iteration is released, as the feature is likely to change during development.
Recovery Compass
- A new Recovery Compass can be crafted with Echo Shards which can only be found and are unique to Ancient City chests*
- Unlike a normal Compass, the Recovery Compass will point to the last place you died
- If you are not in the dimension where you last died, or you haven't died yet in your world, it will randomly spin
- It can be crafted with 1 Compass surrounded by 8 Echo Shards
- *Echo Shards will be available as loot in Ancient Cities in a future update
- Unlike a normal Compass, the Recovery Compass will point to the last place you died
Sculk Shrieker
- Tweaked the Shrieking particles of the Sculk Shrieker
- Sculk Shriekers should not be triggered by Redstone activation
- Added can_summonblockstate to Sculk Shriekers that determines whether a Shrieker can trigger a Warden to spawn. Only Sculk Shriekers placed during world generation in the Deep Dark and Ancient Cities will have this state set to true
- Running away from a Sculk Shrieker during shrieking is no longer a viable way of preventing the summoning of a Warden
- The Sculk Shrieker no longer attempts to spawn the Warden in Peaceful mode
- The Sculk Shrieker now spreads the highest threat level amongst players in the vicinity, not the threat level of the closest player
Warden
- Warden now has a hurt animation when taking damage
- Fixed a bug where the Warden's ribcage UVs were overlapping their right tendril UVs
- Warden will now prioritize players over mobs when angry
- Improved Warden suspect tracking gameplay behavior, and increased the Warden’s ‘sniff’ range
- Spawning a Warden in Creative mode no longer applies the Darkness effect to the player
Changes
- Reinforced Deepslate can no longer be pushed by Pistons
- Froglight and Frogspawn blocks now have new sounds
- Frog Spawn is now called Frogspawn