Experimental Features
- Piglin and Dragon Head blocks no longer animate in the hotbar or inventory

Changes
- Added the leave Boat button when the player falls from a height within in the boat
- Players are now able to place top Slabs in blocks that are only partially blocked by an entity
- Players can no longer see through partial blocks when sneaking or riding in third person
- Players are now able to interact with functional blocks while sneaking in a gap without the sneak button held

Bug Fixes
- Fixed bug where Zombified Piglins would spawn in the Nether in light levels above 11
- Error messages about building outside the world height limits no longer appear when simply interacting with blocks at the world height limits from certain angles
- Minecarts can now eject mobs into liquid blocks

Technical Updates
- Crafting Table component no longer appends "tile." when defaulting to use block name for crafting table label
Technical Updates (experimental)
- In JSON formats 1.19.70 and later, blocks fail to load if the "condition" field in Block Permutations is not a valid Molang string
- Added function playAnimation(animationName: string, options?: PlayAnimationOptions) - Plays the specified animation for an entity
- Removed function clearItem- To clear the item, call setItem with undefined
- Removed function clearLore- To clear lore, call setLore with an empty array or undefined
- Added optional searchDistanceparameter to assertEntityPresent(entityTypeIdentifier: string, blockLocation: BlockLocation, searchDistance?: number, isPresent?: boolean)
- Added assertEntityInstancePresentInArea(entity: Entity, isPresent?: boolean)to check if an entity instance is present in the test area
- Made the searchDistanceparameter optional in assertItemEntityPresent

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