Updated Touch Controls
These updates are only available in the Minecraft Preview currently.
- Implemented a button under Settings > Touch to show the Touch Control Selection Screen which can be used to modify the selected control scheme
- When the auto-jumping feature is enabled, the player will now automatically jump out of water when moving toward a block on land
- In Creative Mode while using touch input with Action Buttons off, the delay for breaking the first block has been increased to 800 milliseconds. This reduces the chance of breaking a block by accident
- Added support for dragging and dropping with touch gestures in the inventory
- Added a more tailored user experience for stack splitting with touch, initiated by long pressing on a stack of items
- Double tapping 'descend' now toggles off flight in Joystick touch control modes
- Updated the positioning of status effects for Pocket UI
Vanilla Parity
- Spectators no longer drop XP orbs when killed
- Spectators no longer reset their player level when killed
- Getting killed by a renamed weapon now produces a death message with the item name
- The Roofed Forest, Savanna Mutated, and Birch Forest biomes use the correct grass colors
Fixes
- Mobs no longer spawn within the bounds of an Ancient City
- NPC names default to only being displayed while looking at them
- Falling blocks no longer break when landing on double slabs
- Keyboard users can now sprint when moving diagonally
- Added a fix so Huge Fungus stems will no longer replace partial blocks when growing from Nylium
- Fixed an issue which caused Redstone to output the wrong signal strength in certain configurations
- Fixed several issues related to Sticky Pistons being used near world build limits
- Fixed a bug where usernames could be above max size
- Water texture on some waterlogged blocks no longer renders too bright when placed under other blocks
- Fixed a potential issue with screen position on Android devices
- Fixed a bug which caused the game to crash when loading an Arrow with an unrecognized data value
- Baby Villagers will again accept flowers from Iron Golems
- Guardians are no longer able to float in the air
- Enabled tamed mobs that follow the player to follow the player through an End Portal
- Grove biome now classified as "Cold" and Villagers spawned there will be the snow variant
- Removed the “Clear Account Sign in Data” button from the Settings menu from non-Switch platforms, as it is only intended to function on Nintendo Switch
- To make finding the right thing in Settings easier, the Profile screen has been split into two new sections: General and Account
- Ensured proper text-to-speech support for the revamped death screen
- Fixed a bug where achievements would be disabled for some world templates
- Fixed bug causing player to move in the wrong direction after turning using VR Snap camera movement
- Fixed a bug which caused Boats to disappear when pushed through a portal
- Fixed a problem with teleports appearing to fly the target to the new location instead of being instant
- Added the 'replace block' overload to the /loot command
- Implemented the "/execute rotated " and "/execute rotated as " commands
- Added the ability to set a custom block with a specific custom block property using the /setblockcommand
- Fixed a crash that could occur when an animated structure was loading from a Structure Block and the player left a dimension via portal
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