Vanilla Parity
- Zombies now have a 10% chance to be able to break doors on hard difficulty
- Removed "Wood" from the names of Mangrove Wood Planks, Stairs, and Slabs
- The Wandering Trader's spawning now matches Java Edition and will no longer spawn in water, lava, or underground
- End Portal Frame Block is now named "End Portal Frame" instead of "End Portal"
- Tadpoles flopping around while on land now more closely match Java Edition and fishes in speed
- Polar Bears no longer panic when attacked
- Piglins will now stop attacking if the player puts on Gold Armor
Spectator Mode (Experimental)
- Players can now place blocks where a spectator is hovering
- Players now have their hands back when they are holding a Map when they have one item in offhand and one in main hand
Fixes
- Fixed a bug that caused the new Wild Update music to not play in the Wild Update biomes when in Creative mode
- Fixed an issue that could occur when travelling through a nether portal to the overworld
- Fixed an issue with extra health from Health Boost not persisting after exiting the world
- Fixed an issue that caused FOV to stutter when sprinting while the player had a speed effect applied
- Fixed a crash that could occur when teleporting and killing an entity in the same tick
- Entities that die completely now have their data removed from the world file
- Fix potential crash when returning to the Overworld from the Nether or The End
- The game no longer crashes when entering Coin Starter Bundle Screen
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