Known Issues
- Camera may be obscured when sneaking under blocks in third person view
- Interacting with certain blocks may not work when sneaking in a gap
- Jumping off the edge of blocks may not work as expected when sneaking in a gap
Experimental Features
- Piglin Head Blocks rendered in the hotbar or inventory no longer have the ear overlapping the rest of the head
- Players can now receive damage when falling while riding a Camel

Features and Changes
- Player’s hitbox height now reduces to 1.5 blocks while sneaking
- Sneaking will automatically be initiated while stuck in a gap of less than 1.8 blocks
- Sneaking will lower the player camera height respective of these changes
- Sneaking now requires enough space to stand in order to exit sneaking
- Players will transition from swimming to sneaking if they are unable to stand up but would be able to sneak

Fixes
- Players no longer take rapid damage when touching damaging blocks
- Fixed a crash that could occur when entering a 1.7.1.0 world in 1.8 or above
- Projectiles shot while swimming/gliding no longer spawn from above the player's position
- Items dropped while swimming/gliding, manually or on death, no longer spawn from above the player's position
- The player's crosshair now properly mines/interacts with items in front of them while swimming/gliding, rather than 1 block above their position
- Written Books can now be moved in the inventory even when the player has identical Written Books
- Double-clicking on the Furnace output slot will no longer drop the item
- Fixed a bug where Observers would not detect changes due to corrupted data
- Hoppers now pull in items from above them through all blocks that have a lower height than a full block

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