Wild update
In the World creation and editing window, the player can enable the Wild Update option, which activates experimental features from the next update Minecraft 1.19
Frog
- Frogs will spawn in Swamp biomes
- Frogs can croak, jump, swim, and walk on land
- Frogs can eat small Slimes, causing a Slime Ball to drop
- Frogs can be tempted and bred using Seagrass, but this is just a placeholder food for now
- Frogs lay eggs after mating
- Frog eggs that hatch spawn Tadpoles
Tadpole
- Tadpoles that grow up will turn into a Frog
- Tadpoles can swim in water
- Tadpoles "jump around" like fishes when on land, and eventually die
- Tadpoles grow into a different type of Frog based on the biome they are born in
- Tadpoles can be caught in a Bucket
Froglight
- Three new Froglight blocks have been added (Pearlescent, Verdant, and Ochre)
- The Froglight blocks emit light
- The blocks are obtained by luring a Frog close to a small Magma Cube. The Frog will eat the Magma Cube and a Froglight block will drop. Each Frog variant will cause a different Froglight block to drop
Changes
- World settings can now be changed directly on Realms, just like local worlds
- If you’re playing in South Korea, we added gameplay timers and notices in compliance with gaming laws to help remind players to take occasional breaks from gameplay
- Added the Globe Banner Pattern on Bedrock
- Added '/loot' command - Drops the given loot table into the world
- Added a new '/damage' command to allow players to deal damage to entities
- Big Dripleaf placement has been restricted to Clay, Grass, Dirt, Farmland, Moss, Rooted Dirt, Podzol, and Mycelium
- Updated textures for multiple blocks and items to remove bugs and achieve parity between Bedrock and Java Edition
- Fossils can now be generate below Y=0, with Deepslate Diamond Ore Blocks instead of Coal Ore Blocks
Vanilla Parity
Various changes have been made to make the game more consistent with Minecraft: Java Edition:
- Raid boss bar says now displays "Raid - Victory" and Fireworks are launched from the ground after a raid is defeated
- Villagers now make a "No" sound when attempting to make a trade that they are out of stock
- Players no longer gain a particle effect when obtaining Bad Omen from Pillager Captains
- Iron Golems now show different degrees of cracking depending on their health. Iron Ingots can be used on damaged Iron Golems to repair them
- Removed the emerald icon above a Villager's head when trading
- Iron Golems now only attack players that have very bad standing in a village after attacking a Villager
- Glow Lichen now has similar brightness as Java Edition
- Foxes now aim downwards when they pounce
- Updated trade tables for Butchers, Cartographers, Librarians, and Wandering Traders
- Biome decoration features in cave biomes now have similar frequency as Java Edition
- Adjusted the "otherside" music disc to give off a redstone signal of 14 to match Java Edition
- Adjusted the "Pigstep" music disc to give off a redstone signal of 13 to match Java Edition
Fixed bugs
Bug fixes from beta versions have been merged with a release update.
«Download» implies the possibility of switching to Google Play or another service. You will need a purchased game license to install the update.
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