Minecraft Beta 1.12.0.2 - What's New?
Without any announcements, the developers published a new test version of Minecraft Bedrock (PE) numbered 1.12. This update is entirely focused on making changes to the API and fixing many bugs!
Known Issues:
- Heads of some mobs may be offset when they sleep or sit
- Tridents and shields may appear invisible when held by a player
New Features:
- Item IDs can now be synchronized between clients and servers
- Added auto-completion in command blocks
- Added the spawnRadius game rule
- Enabled content logging on Bedrock Dedicated Server
- Added a delay option for command blocks
For Map Makers and Add-on Developers
- Added ability to create items using Add-Ons
- Added ability to create custom biomes
- Mob events can now be enabled and disabled in template worlds
- Animations and particles can be added without being bound to entities
- Sound effects can now be triggered by animation events
- Added executeCommand to scripting API
- Added script events for item interactions, such as: drop, item pickup, item change in hand
- Added support for one-shot animations, allowing a single animation to play on an entity
- Particles can now trigger script events
- Added a screen for content error output: Settings → Profile → Enable Content Log GUI
- Custom blocks can now be added using scripts
- This feature is in development, so more capabilities will come in the future
- Blocks cannot be created using plain JSON at this time
- Custom blocks can only be placed using commands
- Added new particles that can now be customized using JSON:
- Llama spit (llama_spit)
- Large explosion (large_explosion_level)
- Colored flame (colored_flame)
- Redstone dust
- Falling dust
- Lava
- Enchanting table
- Conduit
- Added new animations that can now be customized using JSON:
- Wolf
- Attacking jaws
- Arrows
- Shulker projectile
- Bow
- Water
- Updated documentation, including a "Breaking Changes" section
- Item API V0
- actor_acquired_item
- actor_carried_item_changed
- actor_dropped_item
- actor_use_item
- actor_equipped_armor
- Inventory API V0
- inventory_container
- armor_container
- hand_container (note that the hand container will get you both the main hand and offhand)
- hotbar_container
- Block API V0
- getBlock(Ticking Area, x, y, z)
- getBlock(Ticking Area, PositionObject)
- getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)
- getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)
- block_destruction_started
- block_destruction_stopped
- piston_moved_block
- player_destroyed_block
- player_placed_block
- executeCommand API
- Allows scripting API to get the result of a slash command
- Event Data API
- Allows creators to create event data, register it, and pass it to the event function.
- Updated demo packs
Bug Fixes:
- Improved chunk loading performance in multiplayer
- Fixed a crash that could occur when switching players on Xbox
- Cached resource packs will no longer cause hangs on Nintendo Switch
- Fixed a crash when starting the game on some Windows 10 devices
- Fixed a crash when loading some interactive blocks (e.g., beds, chests, furnaces) when connecting to Realms
- Fixed a crash when fighting the Elder Guardian in an ocean monument
- Fixed a crash when throwing a trident with Loyalty enchantment
- Fixed a crash that could occur when exiting the game
- Fixed a number of other bugs
You can download the update on the page [Minecraft Bedrock Beta 1.12.0.2].
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