Minecraft 1.20.80.22
19:00, 14 Mar 2024 17 688
In the new Minecraft Beta and Preview 1.20.80.22 update we got new features!. Added new weapon, Breeze now drops the Breeze Rod and much more! Details below and on the developers' website.
Experimental
- New features:
- Made the Breeze breathe with its eyes instead of feet to avoid drowning in water
- The Breeze now drops 1-2 Breeze Rods when killed by a player
- The number of Breeze Rods dropped is affected by looting enchantments
- A new heavy weapon to smash your enemies!
- Leverage the weight of this new weapon to deal additional damage the farther you fall before hitting your target
- Try it out by jumping down toward your target, and hit them before you hit the ground
- Successfully striking a target in this way will negate any damage accumulated from the fall, similar to how a Wind Charge works
- Other entities near the struck enemy will be knocked back by the immense force of the Mace
- Using a Mace will decrease its durability like any other weapon; repair it with Breeze Rods at an Anvil
- Players can use a Mace in combination with Wind Charges to launch up and deliver devastating smash attacks on their enemies
- A new item dropped by the Breeze that can be crafted into 4 Wind Charges, or used with the Heavy Core to craft the Mace
Heavy Core - A mysterious, dense block which can be combined with a Breeze Rod to craft the Mace
- Heavy Cores can be obtained from Vaults
- A mysterious, dense block which can be combined with a Breeze Rod to craft the Mace
- Heavy Cores can be obtained from Vaults
- Added Bolt and Flow Armor Trims and Smithing Templates
- These new Armor Trims can be obtained from Vaults
- Bolt can be duplicated using a Copper Block or Waxed Copper
- Flow can be duplicated using a Breeze Rod
- Added Flow and Guster Banner Patterns
- These new Banner Patterns can be obtained from Vaults
- Added Flow, Guster, and Scrape Pottery Sherds
- These new Pottery Sherds appear on Decorated Pots throughout Trial Chambers
Trial Chambers
- Added new chambers and variations, with new challenges!
- Remade chamber_9, and renamed it to “slanted”
- Remade chamber_3, and renamed it to “pedestal”
- Added Flow, Guster, and Scrape Pottery Sherds to the Decorated Pots in the decor structure pool
- Trial Spawners will now appear more frequently in the corridors
- Changed the layout of blocks around the Vaults
- The loot tables of Vaults in Trial Chambers have been updated to address some inventory management issues
- You will now get no more than 1 unstackable item per Vault
- You will more often get rewards which can stack together
- Horse Armor and Saddles have been removed from the loot table
- Vaults in Trial Chambers can now eject:
- Wind Charges
- Bolt Armor Trim Smithing Template
- Flow Armor Trim Smithing Template
- Flow Banner Pattern
- Guster Banner Pattern
- Heavy Core
Changes
- Shields can now partially block damage dealt by Guardians and Elder Guardians’ laser attack
- Wolf Armor can now partially block damage dealt by Guardians and Elder Guardians’ laser attack
- Wolves wearing Wolf Armor now trigger post-hit damage immunity, preventing the item’s rapid destruction by continuous damage sources like lava, Slimes, and Magma Cubes
- Holding a Shield and Wolf Armor simultaneously no longer causes a line of gray voxels to be rendered in the left half of the screen
- Wolf Armor can now also be repaired on Anvils using Armadillo Scutes
- Wolf Armor sounds have been updated
- Particles are now emitted when Wolf Armor breaks
- Added more game tips
- The Armadillo walking animation has been accelerated, bringing it closer to the pace it has in Java Edition
- Increased maximum render distance to 36 for Xbox Series consoles
Fixes
- Fixed an issue causing Beds placed across chunk borders to sometimes break or turn invisible
- Reduced frame stutter when encountering a Character Creator skin in-game
- Players no longer crawl after sneaking onto a Bed with a 1.5 block gap above it
- Fixed instance of singular ‘Realm Stories members’ to plural ‘Realms Stories members’ to be consistent across screens (Preview only)
- Fixed a softlock that would occur when navigating to Realms Stories from the in-game menu while the Death Screen is active (Preview only)
- Fixed issue where narration wasn’t reading Medium Realm Event posts as expected
- Fixed occasional double placement of blocks when bridging
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