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Getting 'Incompatible' Error When Installing a Mod?

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Getting 'Incompatible' Error When Installing a Mod?

Lately, we've been noticing that users are complaining in the comments about an 'Incompatible' error when trying to activate a mod (add-on) in Minecraft. We decided to write this small guide to help you.

First, we want to note that some mods are not updated by their developers, so in case of an error, you'll have to do these steps manually, since we cannot manually update absolutely all files, though we will try to do so.

Incompatible error in Minecraft

Before You Start

If the mod is not yet installed or has been deleted, you can open the file with an archiver.

If the mod is already installed, you need to go to the folder:

  • Windows 10: C:\Users\Username\AppData\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\behavior_packs\Mod_Folder\
  • Android: \games\com.mojang\behavior_packs\Mod_Folder\

Open the manifest.json file with a text editor.

Manifest file in Minecraft

Now you need to make a few changes to this file:

  • In the format_version line, replace the value 1 with 2
  • After version, add the following code (if the quotes automatically changed to curly quotes, replace them):
    • "min_engine_version": [
      1,
      14,
      0
      ]
  • Just in case, delete the dependencies block if it exists

Example file before changes:

Mod code before changes

Example file after changes:

Mod code after changes

Do the same for the resource pack if one comes with the mod.

If you do everything correctly, after restarting the game (if it was running), the mod can be activated and you can play with it.

Note

Very often players forget that for many mods to work properly, you need to enable experimental features. But what are they for?

  • Holiday Creator Features: enable if the mod has crafting recipes
  • Custom Biomes: enable if the mod adds biomes
  • Additional Modding Capabilities: enable if the mod uses the /function command
  • Upcoming Creative Features: enable if the mod uses custom fog or changes entity properties
  • Enable GameTest Framework: enable if the mod uses GameTest Framework features
  • Experimental Molang Features: enable if the mod uses Molang capabilities

We hope this tutorial was helpful! If you have any questions, leave a comment and we'll definitely help you.

6 comments
  1. Guest avatar
    HUY
    20:31 3 Oct 21
    У меня всё совсем другое! Я эти надписи даже найти не могу!
  2. Guest avatar
    The человек
    21:51 15 Sep 21
    То чувство когда у тебя айфон
  3. Guest avatar
    Давид
    22:01 5 Sep 21
    Ничего не понял. Ну и понятно почему: мне 9 лет.
    1. Guest avatar
      Dimon
      12:11 20 Jan 22
      Я думал я один такой
    2. Guest avatar
      GAME MUT PLAY
      18:07 10 Feb 22
      а мне 12 лет и что́!?:)
  4. Guest avatar
    KiJoking
    9:20 27 Aug 21
    Спасибо за столь важную информацию

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