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Minecraft [Beta]
3-03-2022, 23:11 69 425
ModsCraft » MCPE » Minecraft [Beta]

Minecraft [Beta]

The developers have released a new beta version Minecraft and Minecraft Preview A lot of bugs have been fixed, and more changes have been made for parity with the Java Edition, preparations are underway for launch 1.19.

Armor and cow

Experimental Features
  • Implemented Shrieker tweaks in preparation for the Warden, which will be added at a later date!
  • Sculk Shrieker now listens to Sculk Sensor tendril clicking
  • The threat level which will cause the Warden to spawn in the future now decreases over time

Non-Experimental Features and Bug Fixes
  • Fixed several crashes that could occur during gameplay
  • Fixed possible crashes on Android when suspending or resuming the app
  • Vertical field of view is no longer halved in horizontal split screen, making items such as Book & Quill easier to view when playing in split screen
  • Tweaked surrounding terrain for structures such as Villages during world generation
  • TNT no longer disappears when ignited with the 'TNT Explodes' game rule disabled and the 'Fire Spreads' game rule enabled
  • Gravity affected blocks now fall on Top Snow when placed above it instead of hovering over it

Vanilla Parity
  • Players flying in Creative mode are no longer pushed by liquid current
  • Farmer Villagers can now use Bone Meal on crops and can turn excess Seeds into Bone Meal at their Composter
  • Protection Enchantment now properly works on most damage types
  • Fixed a desync issue that could sometimes cause health to regenerate only visually
  • Landing on a Stalagmite is now properly considered fall damage
  • Fixed some issues in where damage invulnerability wasn't properly being applied
  • Fixed an issue where the Protection enchantments mitigated too much damage. This has been changed to match Java Edition
  • Absorption Hearts no longer stay yellow while under the Wither effect
  • Added armor toughness
  • Diamond Armor and Netherite Armor now have a toughness value of 2 and 3 respectively
  • Tweaked armor reduction calculation to account for toughness
  • Netherite Armor will now reduce more damage than Diamond Armor
  • Lowered the amount of knockback resistance granted by Netherite Armor
  • Punching deals less damage now, to better match the Java Edition

Vanilla parity in

  • Fixed a bug in the Glow Squid's texture where the glow map in the alpha channel was incorrect, causing patches of non-glowing texture to be seen
  • Fixed the crosshair disappearing when Outline Selection for blocks is disabled
  • Players that are on fire now render fire in front of the player on the inventory screen regardless of in-game camera perspective
  • Fixed a highlight effect on Leather Armor appearing on paperdolls

  • Bucket of Tropical Fish no longer displays the incorrect name after catching a fish

  • The skin equip warning prompt once again appears when equipping a skin from a product page

  • The Ravager now targets and attacks the Wandering Trader
  • Mobs spawned from a Dispenser are now persistent
  • Shulkers no longer like to occupy the same block as another Shulker
  • Shulkers now prioritize attaching to neighboring block faces before trying to teleport away
  • Shulkers now stay attached to the current attached blockface if it is valid, instead of switching to upright position

User Interface
  • Fixed text in certain languages not being correctly rendered in the new Create New World screen

  • Cartographers now always unlock Woodland Explorer Map trade

  • Correct error output is now displayed when attempting to use the /loot spawn command passing in the position of an unloaded area and there is 0 loot to drop
  • Added '/loot ' command insert loot and insert kill overload
  • Title commands fired before a client was done joining will now show instead of being ignored

GameTest Framework
  • Removed property destroyedBlockPermutation from BlockExplodeEvent
  • World additions for music management
    • queueMusic(trackName : string, musicOptions : MusicOptions)
    • playMusic(trackName : string, musicOptions : MusicOptions)
    • stopMusic()
    • Added MusicOptions JS class with volume, fadeSeconds and loop properties
  • Added event entityHurt(entityHurtEvent: EntityHurtEvent, options?: EntityEventOptions)- Fires when an entity takes damage
  • Removed 'Minecraft' and 'GameTest' imports; please use 'mojang-minecraft' and 'mojang-gametest'

  • Removed "preventsjumpingcomponent" from data-driven blocks

  • Testing Render Dragon on all Android and iOS devices

JumpToBlock Behavior
  • JumpToBlock behavior is now correctly affected by JumpBoost mob effect

Block Components
  • Fixed a case where experimental BlockCollisionComponents did not allow partial specification
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  1. Аватарка гостя
    1. Аватарка гостя
  2. Аватарка гостя
    Кобра Коба
    Крута 😊😊😊😊😊☺☺☺
  3. Аватарка гостя
    Nart pro2921
    Ok спасибо
  4. Аватарка гостя
    А чё у брони не было прочности?

    Или добавили твердость брони?
  5. Аватарка гостя
    Не знаю, работает, али же нет. Скачал сегодня с одного сайта, как выхожу из приложения (не закрываю его, оно во вкладках) и обратно захожу – черный экран. Надеюсь, тут этого не будет.
    1. Аватарка гостя
      У меня также
    2. Аватарка гостя
      На всех сайтах так и даже в настоящем нужно подождать а потом будет без конечное загрузка файлов
  6. Аватарка гостя
    Вобщем непонятно ну 50% на 50%
  7. Аватарка гостя
    Приближение к равенству с джавой радует
  8. Аватарка гостя
    ты не знал шо майнкрафт будет или 1.18.3021 я не знаю
  9. Аватарка гостя
    Ура последняя бета 1.18 ждём бету 1.19
    1. Аватарка гостя
      Нет ждать ещё 10версий только после будет 1.19.0. 20
      1. Аватарка гостя
        А грати потом можна без обновлєнія , ну обновляти не треба?
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