Map: Hide and Seek on Command Blocks
This map features an exciting minigame designed for two or more players. The concept is simple — one player takes on the role of the hunter, while the rest must hide and avoid getting caught. The map is built entirely on command blocks. You can get into a hiding spot by walking through a wall, a block, and so on. You can also find a teleport (with no button) by jumping or walking up to a corner, wall, or object on the map — jump around everywhere to find one of the teleports.
Teleports are needed so you can get back out of a hiding spot. Some hiding spots have "traps" that, when triggered, can teleport another player. On top of that, the map features one-way glass.
Creators: Fin1st1l and T1groBar






Rules
- In a 1v1 game, the hider presses the button first, once. The hunter does not press the button.
- Each round lasts 6 minutes. When the timer runs out, all players are teleported back to the starting lobby.
- Do not leave /gamemode 2 — play exclusively in Adventure mode.
- Do not break blocks and play fairly. If there seems to be no way out, look harder — there is always a teleport nearby.