Minecraft 1.20.70.21
23:35, 31 Jan 2024 16 059
The Minecraft Beta and Preview 1.20.70.21 has been released for Android and other Bedrock platforms. The new update adds a Vault block to the game, makes various changes and fixes bugs. Details are below and on the developers' website.
Experimental
- All sounds emitted by Armadillos are now audible even when the player is facing away
- Armadillos
- Armadillos now keeps track of the last player who hit them, regarding them as a threat for 10 seconds
- Hurt sounds emitted by rolled-up Armadillos have been updated
- Breeze
- Breeze is now aggressive toward Iron Golems, in addition to players
- Breeze no longer retaliates against attacks from the following mobs: Skeletons, Strays, Zombies, Husks, Spiders, Cave Spiders, and Slimes
- The above mobs don't retaliate when hurt by the Breeze's Wind Charge projectile
- Fixed the Breeze's run particles to pick up particle color/texture from Leaf blocks if that's the block immediately below the Breeze
Vault
- A block that holds locked treasure and loot - find the right key to eject its rewards
- Found throughout Trial Chambers, containing the structures' most valuable loot
- Vaults in Trial Chambers require a Trial Key to be unlocked
- Can be unlocked by an unlimited amount of players
- After a player has unlocked a Vault, they cannot unlock that Vault again
- If a player has not unlocked that Vault before, an orange stream of particles will flow from the player to the Vault when nearby
- Has a keyhole that will be open or closed depending on the players nearby
- If any nearby player has not unlocked that Vault, the keyhole will be open
- If all nearby players have unlocked that Vault, the keyhole will be closed
- Within its cage, it will cycle through and display items which are possible to eject from its loot table
- The rewards it ejects are randomized from its loot table each time it is unlocked
- Vaults currently reuse the same loot table that reward chests previously used in the Trial Chambers
- This loot table is temporary and will be completely revised as development continues
- Cannot be crafted or obtained in Survival mode, and does not drop anything when mined
- Explosion-resistant and cannot be moved
Changes
- The '/damage' command no longer contains the damage type 'su***de'
- Added "has_property" filter for entity target selector that allows for targeting based on the type and value of properties
- Spawn Eggs are now called "[Mob] Spawn Egg" instead of "Spawns [Mob]" so that players can more easily search for them in the Creative inventory
- When fed, baby mobs now emit both sound and particles
- Added a new story type called "Realm Events". These new stories are automatically posted to the feed when interesting events happen on your Realm
Fixes
- Fixed a bug that could cause the loading screen to get stuck for some time at 41%
- In Realms, attempting destruction of one Sea Turtle Egg on a stack of more than one in Creative no longer destroys two at once
- All sounds emitted by Phantoms are now audible even when the player is facing away
- All sounds emitted by Wardens are now audible even when the player is facing away
- Fixed an issue with time stamps on Stories being centered instead of displaying in the top right corner
- Fixed a crash caused by Realms Stories pagination
- Fixed a crash that could occur when using a gamepad to go back from the Members tab in Realms Stories
- Fixed issue with time blocks not rendering correctly after changing the time zone on PlayStation
- Fixed an issue with the screen reader narrating unavailable Realms pages
- Fixed an issue where GUI scaling being turned off caused most of Realms Plus PDP text to be missing
- Fixed an issue where user would get an error message incorrectly displaying on the "Choose a Preview Realm" screen after they had backed out of the "Choose a Subscription" screen
«Download» implies the possibility of switching to Google Play or another service. You will need a purchased game license to install the update.
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