Minecraft 1.21.40.04
The full version of Minecraft 1.21.40.04 has been released. Added Hardcore mode and Bundles, carried over changes and fixes problems from Beta and Preview versions.
Bundles of Bravery
A third minor release aimed at adding a new mode and a new way to store resources to Bedrock edition.
- Hardcore Mode
- You can't turn off Hardcore mode after creating this world.
- The game is locked to the highest difficulty.
- There are no second chances. If you die, it's game over!
- Upon death, you can only respawn as a spectator. You can still explore your world and watch others, but you’ll no longer be able to interact or rebuild.
- Bundles
- A Bundle is an item that can pack different items together into the same stack.
- A Bundle only fits one stack (usually 64 items) but it can be a mixture of many different item types.
- You can insert items into a Bundle directly in the inventory.
- Bundles have a tooltip that shows the items inside.
- If a Bundle has less than 12 item types inside, the tooltip will show all of them.
- Otherwise, the tooltip will show the top three rows of items and the others will be hidden below.
- You can select any of the visible items to pull out of the Bundle.
- Use the scroll wheel on mouse, the right stick on a game controller, or tap on a touch device.
- When selecting an item to remove, the Bundle icon shows that item poking out of the Bundle.
- When holding a Bundle in hand, you can empty it onto the ground.
- The Bundle is crafted with one String above one Leather.
Changes
- Added Minecraft for PlayStation®5, an enhanced version of the game for PlayStation®5 users that better utilizes the hardware for smoother performance.
- Re-implemented the left handed mode on touch devices for accessing the inventory from the hotbar.
- Added text-to-speech voiceover for items in Marketplace Pass Content tab and Realms Content tab.
- "mushroom_stem" is now its own block and is no longer a variant of "red_mushroom_block" and "brown_mushroom_block".
- "skull" has been split into 7 unique instances: "skeleton_skull", "wither_skeleton_skull", "zombie_head", "player_head", "creeper_head", "dragon_head", "piglin_head".
- Mob Spawner step sounds and hit sounds now play at their intended volume.
- Trial Spawner hit sounds now play at their intended volume.
- Updated references to old block names in behavior pack wood recipe files.
- Updated references to old block names in remaining behavior pack recipe files.
- Game rule ShowRecipeMessages is no longer considered a cheat.
- Added the 'entity_offset' parameter to the camera command.
- Trial Chamber items
- Trial Keys were moved to be next to Ominous Trial Keys, very ominous.
- Ominous Bottles were moved next to the existing Potions and were made into its own "Ominous Bottle" group.
- Stone group in the Nature tab
- Stone was moved into the Stone group, finally.
- Stone is now the front block of the Stone group.
- Basalt and Smooth Basalt were moved into the Stone group.
- Tuff and Polished Tuff were moved into the Stone group.
- Decorative Stone in the Construction tab
- Smooth Stone was moved into Decorative Stone.
- Tuff Brick, Chiseled Tuff, and Chiseled Tuff Bricks were moved from the Nature Category to Decorative Stone in the Construction Category.
- Prismarine Bricks were moved from the Decorative Stone group, now they are next to Prismarine and Dark Prismarine.
- Copper family etc.
- Reordered Raw Iron, Raw Copper, Raw Gold to Raw Copper, Raw Iron, Raw Gold.
- The Copper, Iron, and Gold blocks were moved to match the Raw versions ordering.
- The Copper Doors were moved to all the other Doors.
- The Copper Trapdoors were moved to the group with all the other Trapdoors, this is not a trap.
- Copper Blocks and Copper Grates are now sorted by Block type then by Oxidation level, instead of Oxidation level then Block type.
- Tuff family
- Tuff Stairs, Tuff Slabs, Tuff Walls, and their polished versions were moved from the Nature tab to the Construction Tab into their respective groups.
- Other blocks
- Bricks are now placed before the Slabs group.
- This change only affects Bricks made from Clay and not all the brick blocks.
- Bricks are now placed before the Slabs group.
- Chiseled Nether Bricks and Cracked Nether Bricks were moved next to the Nether Brick Block and Red Nether Brick.
- Quartz Bricks placed next to the other Quartz blocks.
- Rooted Dirt is now next to the other Dirt blocks.
- Many Dirt blocks and Grass variants were shuffled around to match Java Edition.
- Gravel is now ordered after the Stone group and is next to Sand and Red Sand.
- Clay was moved from the Construction Category to the Nature Category, placed next to the Mud Block.
- Interacting with a Bed now sets it as the respawn point regardless of nearby enemies.
- Removed some Keyboard key bindings from Settings that should only exist in Minecraft Education: Control Tips, Code Builder, and Immersive Reader.
- Zombified Piglins spawned by a Nether Portal now have 15-second cooldown before it can use the Portal.
- Jump Boost now increases how high a Breeze can jump.
- Updated the rules under which Bats spawn in the world:
- Bats can now spawn at any height, provided the area is covered and sufficiently dark.
- Bats must spawn on one of the following blocks: Stone, Granite, Diorite, Andesite, Tuff, or Deepslate.
- As a result, Bats may now happen to spawn above the surface.
- Creepers now drop a Music Disc upon being killed by a Bogged.
- Bogged now drops Poison Arrows when killed by Mobs tamed by a Player.
- Dyeing Sheep and collars on Cats and Dogs now plays the dyeing sound as in Java Edition.
- Mushroom Stems used on the Composter have had their fill chance adjusted from 85% to 65%.
- The all-sided pore mushroom block has been removed from the creative inventory.
- Enchanted Golden Apples now give Regeneration II instead of Regeneration V, matching Java Edition.
- Added infinite duration option to Effect command. /effect <player: target> <effect: Effect> infinite [amplifier: int] [hideParticles: Boolean].
- Added specific effect removal option to Effect command. /effect <player: target> clear <effect: Effect>.
- Placing Cocoa Beans now plays a sound.
- Beehive and Bee Nest can no longer be used as fuel in Furnaces.
- Identical Lodestone Compass items now stack up to 64, matching Java Edition.

Fixes
- Fixed double input when using analog triggers on certain gamepads.
- Fixed an issue with shipwrecks only generating lower-slabs. (This fix will not alter already generated shipwrecks).
- Fixed a bug where a block could be placed on a Vault block, causing weird block behaviors.
- Issue where some commands did not recognize certain block or item names has been fixed.
- Wind Charges can't be hit and redirected shortly after throwing them.
- Addressed an issue where the game would show pink on iOS when using Large Zoom.
- Data driven items are no longer misplaced in screenshots.
- Polar bear now drops Cooked Fish when killed by fire or lava.
- Pillager's 'celebrate3' sound now works.
- Wolves, Cats, and Parrots trying to catch up to their owner now seamlessly resume navigation after teleporting to them.
- Wolves, Cats, and Parrots now teleport to their owner when panicking and far enough away.
- Piglins will no longer pick up and admire Powered Rail items.
- Wither Skeleton step sounds now play at their intended volume.
- Carved Pumpkin and Skull now rotates with Bogged's head when worn.
- The Breeze can no longer jump away from a player if it is on top of a Honey Block.
- Fixed issue with Minecarts stopping unexpectedly and then only being pushable in one direction.
- Fixed a bug that would prevent activation of addon for a Realm via Marketplace.

«Download» implies the possibility of switching to Google Play or another service. You will need a purchased game license to install the update.
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