Minecraft PE Beta 1.18.30.32/33
19:04, 31 Mar 2022 99 840
Developers have published a beta update Minecraft 1.18.30.32 and Minecraft Preview 1.18.30.33. Added Warden and an ancient city.
Known Issues
- Ancient City structures can extend far beyond the Deep Dark biome, even though they start there
- Aquifers can sometimes intersect with Ancient City structures and submerge/destroy big chunks of the structure
Warden
- Just like Sculk Sensors, these terrifying creatures use vibrations as a means to navigate their environment
- When vibrations aren’t enough, they will also use a sense of smell to track down their prey - you can observe them sniffing their surroundings to get closer to unsuspecting players and mobs
- To add to their myriad of ways to detect you, try not to get too close! If you collide with a Warden, it will notice you
- In the Deep Dark and Ancient Cities, Wardens are everywhere - you just can’t see them. They slumber beneath your feet, and only dig out when enough Sculk Shriekers have alerted them of your presence
- Watch your step: the more vibrations a Warden detects, the angrier it will get. You can hear and see this from how fast the heart in its chest is beating
- Once a mob or player has pushed beyond the Warden’s anger threshold, it will face its prey and roar before charging
- If, however, you keep the Warden from noticing you or getting angry for 60 seconds, it will dig back underground and despawn
- They have a special interaction with thrown projectiles
- If the Warden receives two projectile vibrations within 5 seconds of one another, it will grow angrier at the shooter
- If the Warden receives a projectile vibration more than 5 seconds from the last projectile, it will not grow angrier at the shooter
- This allows you to strategically distract the Warden without it getting angry while you take loot from nearby chests
- If the Warden receives two projectile vibrations within 5 seconds of one another, it will grow angrier at the shooter
- Unfortunately for all players, Wardens will also disable Shields when they hit them with their fists
- Wardens do not drop any loot
- Wardens are powerful creatures, and it is often better to sneak around one that has emerged instead of taking it head on - you’ve been warned
Ancient City
- Wander the halls of these long-abandoned structures in the Deep Dark depths to uncover relics long forgotten
- Ancient City structures spawn in the Deep Dark biome
- You can find a variety of rewards In Chests, guarded by Sculk Sensors and Shriekers
- You can also find a new mysterious block here called Reinforced Deepslate, which cannot be obtained in Survival mode
- If you’re looking for an Ancient City, try using the '/locate ancientcity' command!
Fixes
- Fixed a crash that could occur when getting hit by a falling block while wearing a Helmet
- Fixed entities disappearing when importing worlds converted from legacy Console Edition
- Mobs with knockback resistance (e.g. Ravager or Zoglin) now receive less knockback when hit by Iron Golem
- Fixed End City feature generation in The End
- Fixed issue where info and buttons did not appear for downloaded skin packs
- Fixed being unable to exit the Emote Wheel screen when using touch controls
«Download» implies the possibility of switching to Google Play or another service. You will need a purchased game license to install the update.
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