Minecraft 1.21.130.24
18:50, 29 Oct 2025
6 720
The developers have released the test version Minecraft 1.21.130.24. This update introduces the Camel Husk and a desert variant of the Skeleton called the Parched. Details of the update are below.
Camel Husk
Features:
- Spawns in Deserts with two riders — a Husk and a Parched Skeleton.
- Does not burn in sunlight.
- Despawn at sunrise if no player is riding it.
- Can be fed Rabbit’s Feet.
Parched
A new desert variant of the Skeleton. Features:
- Shoots arrows with the “Weakness” effect.
- Has a slower shooting rate than a regular Skeleton.
- Does not burn in sunlight.
Changes
- Horses, Zombie Horses, Donkeys, Mules, and Camels no longer sink when players swim while riding them.
- Nautilus
- Tamed Nautilus now shows the correct death message when dying on land.
- No longer produces water splash sounds when pushed on land.
- Now produces hurt and death sounds when out of water.
- Charge attack cooldown is now 4 seconds.
- Dash speed increased from 10 to 14 blocks per second.
- Now prioritizes breeding over tempting when offered food.
- Charge attack now deals 3 damage.
- Spear
- The wielder’s base attack damage now contributes to Spear attacks.
- The “Spears” item group in the Creative Inventory is now labeled “Spears” instead of “Spear.”
- Updated the Netherite Spear icon to better match its in-game model colors.
- The item tag minecraft:spear has been renamed to minecraft:is_spear to match other tool tags.
- Slightly increased the post-attack cooldown for some Spears to balance gameplay and align with Java Edition.
- Adjusted Spear reflectiveness when “Vibrant Visuals” is enabled.
- Lunge Enchantment
- Reduced the number of hunger points consumed by Lunge at all levels.
- Now Level 1 consumes 1 hunger point, Level 2 consumes 2, and Level 3 consumes 3 (previously 4, 5, and 6).
- Using Lunge now costs 1 durability point at all levels.
- Zombie Horse
- Now avoids sunlight.
- Now flees from sunlight instead of running around in panic.
- Zombie Nautilus
- Tamed Zombie Nautilus now shows the correct death message when dying on land.
- No longer produces water splash sounds when moved on land.
- Now produces hurt and death sounds when out of water.
- Charge attack cooldown is now 4 seconds.
- Dash speed increased from 10 to 14 blocks per second.
- Now produces eating sounds when fed.
- Audio category is now set to neutral.
- Will now attack nearby Pufferfish.
- Will attack if provoked.
- Charge attack now deals 3 damage.
- Armored Zombie Nautilus no longer burns in sunlight.
- Custom blocks no longer appear overly bright when quickly moving between inventory slots.
- Restored missing music for several biomes.
- Added an Ore UI-style version of the video settings tab.
- Added a “Damage Tilt” slider in Video Settings that controls screen tilt intensity when taking damage (in parity with Java Edition).

Fixed Bugs
- Added missing hint text when dismounting from a Zombie Horse.
- Zombie Horses now spawn in the Ice Plains biome.
- Zombie Horse feeding sound now obeys the “Friendly Mob Sounds” setting.
- Fixed a bug preventing players from growing Pink Petals, Wildflowers, and Leaf Litter when targeting the side of a block.
- The /fade command no longer fades to black when “Vibrant Visuals” is enabled.
- Fixed flickering snowflakes during player movement.
- Partial transparency applied to mobs near the camera now also applies to players, reducing full-screen flashes.
- On Windows, the chat input field is now automatically focused when opened using keyboard and mouse.
- The Windows system setting “Scroll inactive windows when hovering over them” now correctly affects the game.
- The Social drawer border now displays correctly when opened in-game.
- Text-to-speech settings no longer auto-enable when starting a world.
- Dialogs with bold text no longer appear truncated in certain DLC maps.

«Download» implies the possibility of switching to Google Play or another service. You will need a purchased game license to install the update.
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