Map: Counter-Strike FC
Immerse yourself in the atmosphere of classic Counter-Strike, recreated in Minecraft Bedrock Edition. The legendary maps Mirage, Dust2, Train, and the newly added Nuke are now available with detailed design, custom scripts, a unique interface, and improved bomb planting and defusing mechanics.
Creator: MisterFear2023 (olecssandr YT), FearCube
Created by the FearCube team in collaboration with PixelPoly
Map news: https://t.me/fearcube
Main features:
- Fully functional bomb planting and defusing system, close to the original CS
- Bots added — now you can play even solo
- New sniper rifle scopes
- Game up to 8 winning rounds with automatic team score tracking
- Advanced weapon shop system with custom interface and scripts
- Spectator mode available at any time, displaying the number of viewers in the top right corner
- Accurate recreations of Mirage, Dust2, Train and Nuke maps, adapted to Minecraft style
- Supports up to 30 players — optimal for 2–6 players
- Improved defuse animations and UI visual effects
- Constant updates — improvements, fixes, and new features with each patch
- Playable solo — no server connection required
Technical information:
- Runs on a custom addon with advanced scripts (no mods required)
- Supports single-player and LAN (Realms and dedicated servers not supported)
- All models and weapons created by PixelPoly, preserving the atmosphere of original Counter-Strike
- No additional downloads required — everything is included in the map
- The map is translated into all Minecraft Bedrock languages: English, Turkish, Russian, Ukrainian, Indonesian, German, Spanish (Spain), Spanish (Mexico), French (France), French (Canada), Italian, Japanese, Korean, Portuguese (Brazil), Portuguese (Portugal), Chinese (Simplified), Chinese (Traditional), Dutch, Bulgarian, Czech, Danish, Greek, Finnish, Hungarian, Norwegian (Bokmål), Polish, Slovak, Swedish, Turkish.
Trailer
Gameplay example
Screenshots
Last update: November 14, 2025
What’s new?
- Support for Minecraft Bedrock version 1.21.122
- Bots are now available on the Mirage map
- Fixed a bug where the kill chat did not appear when a player was killed with a headshot
- Fixed a bug with player loot drops — sometimes errors occurred if the killer could not be determined
- Automatic lobby balancing now takes bots into account to keep teams balanced
- Fixed the Bulgarian translation (previously a translation from another map was used)
- Bots can now find the planted bomb and defuse it
- Fixed a bug with displaying dead players when the bomb exploded (spectators could not see the list of casualties)
- Added a condition for fall damage — now, if a player dies from falling, it is shown in the kill feed
- Added headshots. A new headshot system has been developed — it is not fully stable yet, but it is 120% more performant than the attached hitbox system, as it is based on bullet trajectory calculations
- Added kill icons for bots: flash kill, smoke kill, headshot, jump kill, and no-scope kill
- Completely reworked the shooting system — virtual bullets have been replaced with physical ones, preventing wallbangs through walls and planks
- Fixed a bug where bots were displayed incorrectly in the game UI — they spawned in the lobby but appeared as if they were in the game




