Minecraft 1.21.60.21
19:51, 20 Nov 2024 1 853
The new Minecraft Beta and Preview 1.21.60.21 update is out! The update introduces a pause function for single-player worlds, along with other gameplay changes and bug fixes. Check out the details below and on the developers' website.
Changes
- Added ability to pause the game in singleplayer worlds when entering the pause screen, the feature can be turned on/off from the Settings in the General section.
- Added narration in the Realms plan picker screen informing the player they can navigate below the "buy" button to get more information about a given plan.
- Slightly improved the collision detection between moving blocks and mobs in some cases.
- Sculk Sensors now detect Resin Clumps being placed by the Creaking Heart.
- Torchflowers, Pitcher Plants, Open Eyeblossoms and Closed Eyeblossoms now increase the probability of a nearby Sapling growing into a tree with a Beehive.
- Updated the Exposed Copper Bulb's Lit Powered texture.
- The world spawn point algorithm has been improved, so that locations with good biomes but far from the world's origin are preferred over really bad locations but closer to the origin.
- Added "Filter Profanity" setting on Windows. When on, all text content including chat will perform as it always has; profanities will be filtered for you and others. When off, most profanities, with the exception of some potentially harmful content, will be unfiltered for you and all others who also have the toggle off. The setting is default on for all players and cannot be changed for child accounts or players not signed in.
- You can toggle it off in Settings under "General".
- Creakings now crumble if their Creaking Heart is forcibly deactivated through commands.
- Breeding Sheep with compatible wool colors now gives the Baby Sheep a mixture of the colors.
- Breeding Wolves now produce offspring with one the parents' collar colors or a mixture of the parents' collar colors if the colors are compatible.
- Breeding Cats with compatible collar colors now gives the Baby Cat a collar with a mixture of the colors.
- Foxes now periodically play their "mad" sound while defending a player.
- Baby Drowneds now move with the same speed as their Zombie and Zombie Villager counterparts.
- Gold Swords dropped by Piglins and Zombified Piglins now have randomized durability to match Java.
- Axes dropped by Piglin Brutes now have randomized durability to match Java.
Fixes
- Fixed various plant blocks rendering their faces differently to Java:
- All saplings
- Short Grass
- Dead Bush
- Crimson Roots
- Warped Roots
- Poppy
- Blue Orchid
- Allium
- Azure Bluet
- All Tulips
- Oxeye Daisy
- Cornflower
- Lily of the Valley
- Dandelion
- Red and Brown Mushrooms
- Carrots
- Wither Rose
- Open and Closed Eyeblossom
- Torchflower
- Sweet Berry Bush
- Lilac
- Tall Grass
- Lage Fern
- Rose Bush
- Peony
- Mangrove Leaves no longer display black pixels when held by Players with the "Fancy Leaves" option disabled.
- Creakings are now persistent like any other hostile mob, meaning they won’t disappear on save/load.
- Creaking no longer plays ambient sounds when aggravated, only when idle.
- Player profile pics in Realms Stories will now load in more reliably.
- Fixed an issue where users could sometimes not rejoin a Realm they left by using an invite code.
- Removed unnecessary duplicate calls to the Realms API.
- At the Realms World Select screen, when a world slot is selected, the focus will change to the Edit World button if is it present, or Activate World if not.
- Added logic to check for Realms trial offer availability on top of the client's trial eligibility before presenting it to players.
- Disabling Realms Stories badge notifications via the Stories Settings screen now hides badges in the Story Feed as well as the Play Screen.
- Touch Controls: The empty space in the center of the D-pad no longer acts as the forward button when flying or swimming.
- Fixed Players needed to skip night slider on the Edit World screen to be able to go to 0%
- Changed wording for lowest number required for player sleeping to skip the night.
- In response to player feedback signaling confusion around the meaning of the potion bottle, we've updated the location, labeling and icon usage for Achievements across multiple screens.
- For the achievement % counter, a new book asset replaced the potion bottle and supports multi-tier visual states to celebrate progress, including a delightful animation for 100% completion.
- Consolidated the fancy graphics toggle and ray tracing toggle into a single Graphics Mode dropdown. Fancy and Ray Tracing mode are equivalent to having the previous Fancy and Ray Tracing toggles enabled, and the Simple mode is equivalent to having neither of the previous toggles enabled.
- Zombie Villagers that spawn in the Mangrove Swamp biome now have the correct skin applied.
- Monsters that normally spawn in the Overworld (Zombies, Endermen, Spiders, Creepers, etc., with the exception of Skeletons) can now spawn in the Mangrove Swamp biome.
- The Lily Pad Block's hitbox has been updated to be in parity with Java.
- The Sugar Cane Block's hitbox has been updated to be in parity with Java.
- TNT Blocks no longer flash with a solid white color when exploding.
- Candles and Candle Cake Blocks now play ambient sounds properly.
- Shears can now be used on Cave Vines, Kelp, Twisting Vines, and Weeping Vines to prevent further growth.
- Horses, Skeleton Horses, Zombie Horses, Donkeys, and Mules now play their ambient sounds as intended.
- Creepers no longer flash with a solid white color when exploding.
- Neutral Mobs no longer become aggressive when Players or other Mobs throw Lingering Potions with positive effects on them.
«Download» implies the possibility of switching to Google Play or another service. You will need a purchased game license to install the update.
Get Minecraft
Buy Minecraft on Google Play
1 commen